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X and y mouse coordinates
X and y mouse coordinates








The top left corner of the screen is (0, 0) i,e, X and Y coordinates are (0, 0). Get the direction from the mouse, and bring the number down to a reasonable amountĪngle_y = (float)( (mid_x - mousePos.x) ) / 1000 Īngle_z = (float)( (mid_y - mousePos. In JavaScript, we have methods that help us to capture the location of the mouse on the screen. SetCursorPos(mid_x, mid_y) // Set the mouse cursor in the middle of the window If( (mousePos.x = mid_x) & (mousePos.y = mid_y) ) return

x and y mouse coordinates

GetCursorPos(&mousePos) // Get the mouse cursor 2D x,y position

#X and y mouse coordinates windows

I would like to know the equivalent functions or way to do the following using GLUT instead of windows Mouse_x = x place current mouse pos in mouse_x The condition here is that I will not click on that point (as in the case of DataCursors) but keep the mouse pointer stationary at that point for a minimum amount of time (say, 1.5s). GlutPassiveMotionFunc( My_mouse_routine ) Could you tell me how I could generate the (x,y) coordinates of a point on a signal in the normal figure window by hovering my mouse over this signal. The position can be displayed simply as (x,y) where x and y are coordinates of the. updates with mouse movement.Įxample of what I think you are looking for. The application should display the current position of mouse pointer. GlutPassiveMotionFunc(int x, int y) location of mouse inside glut window.

x and y mouse coordinates x and y mouse coordinates

Note only is called when the mouse button is pushed or released. GlutMouseFunc(int button, int state, int x,int y) // gives which mouse button was clicked, button up/down, pos, when inside the glut window. There are two glut functions that will get mouse location.








X and y mouse coordinates